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Riesscar's Modest Mods

riesscar

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UHLSPORT "Elysia II" LIGUE 1 20-21 OMB









Textures:









Ball ID: 45

FBX: https://drive.google.com/file/d/1qbfbwT8X9vtB8jIvQJU2jMkWMHNK7CO5/view?usp=sharing
 
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riesscar

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Staff member
Moderator
Leeds United Away Kit 20/21 (Collar 7 // Blank Crest // Use Included Coeffs and Normals):







Textures:



















 

riesscar

Fan Favourite
Staff member
Moderator
DERBYSTAR BRILLIANT APS BUNDESLIGA 20-21 beta*

*
This is not a finished product. I have simply mapped it to the point where it is beginning to resemble the actual ball. The problem with this match ball design is that none of the other Derbystar models will allow for it due to the use of repeating UV color mapping in areas. I therefore had to find a model that allowed me to map it in a linear fashion, which takes forever. Now I need to figure out why some of the crossbar 'v' shaped accents bend out instead of running straight across, as well as to correct the fading halftone pattern. Until then, here it is:









Textures:









fbx model: https://drive.google.com/file/d/1axB5bHhgByeFlOK5Hr7eMFKJCmz7Pjo4/view?usp=sharing
 

riesscar

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Staff member
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Riesscar's AIO Pack Release 6-25

There are several different all in one fbmod’s in this pack. They are the National Teams AIO, the 20/21 AIO, and the general AIO. Additionally, there is an optional national team replacement fbmod that will add in some big names left out of FIFA at the expense of smaller/ less influential nations.


My general AIO is almost certainly lacking compared to the community AIO… however, I still recommend using it, because it houses a number of custom kit fonts that will be specified in the teamkits table.


Briefly, this is what is contained in each of the AIO’s:


NT AIO:

Argentina 20/21 – Home/Away/GK

Austria 20/21 – Home/Away/GK

Belgium 20/21 – Home/Away/GK

Bolivia 20/21 – Home/Away/GK (from 19)

Brazil 20/21 - Home/Away/GK

Cameroon 19/20 - Home/Away/GK

China 20/21 - Home/Away/GK

Czech Republic 20/21 - Home/Away/GK

England 20/21 - Home/Away/GK

Finland 20/21 - Home/Away/GK

France 20/21 - Home/Away/GK

Germany 20/21 - Home/Away/GK

Greece 20/21 - Home/Away/GK

Italy 20/21 - Home/Away/GK

Mexico 19/20 Away

Norway 20/21 - Home/Away/GK

Paraguay 19/20 - Home/Away/GK*

Poland 20/21 - Home/Away/GK

Portugal 20/21 - Home/Away/GK

Russia 20/21 - Home/Away/GK

Scotland 20/21 - Home/Away/GK

Slovenia 20/21 - Home/Away/GK

Spain 20/21 - Home/Away/GK

Sweden 20/21 - Home/Away/GK

Switzerland 20/21 - Home/Away/GK

Turkey 20/21 - Home/Away/GK

USA 20/21 - Home/Away/GK

Uruguay 19/20 - Home/Away/GK

Wales 20/21 - Home/Away/GK

Holland 20/21 - Home/Away/GK

Northern Ireland 20/21 - Home/Away/GK

Bolivia 20/21 - Home/Away/(GK from 19)

Chile 20/21 - Home/Away/GK

Columbia 20/21 - Home/Away/GK

Ecuador 19/20 - Home/Away/GK

Egypt 20/21 - Home/Away/GK

New Zealand 20/21 - Home/Away/(Gk from 19)

Peru 19/20 - Home/Away/GK*

Venezuela 19/20 - Home/Away/GK

Hungary 20/21 – Home


As an optional addon, you may add the following nations by using the ‘Replace Teams’ fbmod:

Lost: Paraguay Peru South Africa

Gain:

Croatia 20/21 - Home/Away/GK

Japan 20/21 - Home/Away/GK

South Korea 20/21 - Home/Away/GK


· Note that I have begun to correct the database entries for the Replacement NT AIOs such that the teams have the correct country code and therefore federation. What I still need to do is fill the rosters of the teams with the correct players. As I have said, I don’t play offline modes… so this is just lagniappe to make the addon more usable in a career mode. I will have it sorted before the next release.


Additionally - while I am not going to include the fbmod due to it not being my work – I strongly recommend that you check out the Euro Scoreboard made by . He is the bees knees of scoreboard creation… I mean a real artist. Great with hex editing and quick about it. We are lucky he arrived because not only do I hate making scoreboards, I am not particularly good at it!


General AIO:

By using this fbmod you will gain a plethora of licensing and name correction, as well as many custom kit numbers. If you use a mod like the community licensing patch, I would place it in front of this general AIO as it is more robust for sure.


Contained in this general AIO are the following kit numbers for the 20-21 season:


Ligue 1: All three new fonts

RB Leipzig 20-21

EFL Kit Numbers 20-21

Italy Euro 2020: ID 116

United States Copa America 2020: 130


20-21 So Far AIO


Serie A



Milan: Home, Away and Third

Juventus: Home, Away and GK

Inter: Home, Away and Third

Roma: Home, Third and GK



Ligue 1



PSG: Home, Away, Third and Fourth

Olymique de Marseille: Home, Away, Third and GK

Olympique Lyonnais: Home



La Liga



Barcelona: Home, Away, GK and Third

Atletico M: Home, Away

Valencia: Home, Away and Third

Real Madrid: Home, Away (credit to Bromley), Third, and GK (Credit Bromley)



Bundesliga



Bayern Munich: Home, Away, Third, and GK

Borussian M'Gladbach: Home, Away and Third

Borussia Dortmund: Home, Away (Bromley and Riesscar Collab), Third and GK

RB Leipzig: Home



EPL



AFC Bournemouth: Home

Arsenal: Home, Away, Third and GK

Tottenham: Home, Away (by Hibov - edited by riesscar) and Third (by Hibov - edited by riesscar)

Leeds United (?): Away

Manchester United: Home, Away, GK and Third

Manchester City: Home, Away (Bromley and Riesscar) and Third

Chelsea: 3rd

Liverpool: Home, Away (credit to Bromley), Third and GK



Eredivisie



Ajax: Away (Credit Ajax_1995 for the pattern)

AZ Alkmaar: Home, Away and Third

PSV: Third



Belgian Pro League



Standard Liege: Home



Süper Lig



Galatasaray: Third



J1 League



Shonan Bellmare: Home



Brasileirão



Palmeiraas: Home



SPFL:



Celtic: Home, Away and GK

Motherwell: Homev



English Football League 2:



Plymouth Argyle: Home, Away and GK


I have included a teamkits table… I am working on adding my mod to Slim’s modserver so that you can easily integrate the changes. Until then, you must either import the whole table into your squad file using RDBM, or else manually copy the values. This won’t be the case for long.




Ballpack AIO:


Adidas Teamgeist 1: 119

Adidas Teamgeist 2: 6

Nike Merlin EPL 'Tunnel Vision' : ID 120 (replaces 18-19 EPL OMB)

Copa Libertadores: ID 3

EPL Hi-Vis: ID 12

EPL Hi-Vis NRFR Promo: ID 15

EPL AeroSculpt OMB 20-21: ID 20

EPL February OMB: 10

Serie A Hi-Vis: ID 2

Ligue 1 Elysia Hi-Vis 1: ID 21

Euro 2020 Hi-Vis OMB: ID 8

Euro 2020 OMB: ID 153

Brasiliero 2020: ID 13

FA Cup OMB: ID 77

FA Cup Hi-Vis: ID 7

Kappa Kombat - Serie BKT OMB: ID 9

Kappa Kombat Hi-Vis - Serie BKT OMB: ID 22

CL Final 2020: 11

Copa America 2020 OMB: 14

Copa Conmenbol 2020: 19

Adidas Tsubasa CWC OMB: 17

Ligue 1 Elysia Hi-Vis 2 OMB: 144

Voit Loxus Liga ProAmerica OMB: 18

Adidas Tricofore WC 98 OMB: 106

Adidas Fevernova WC 02 OMB: 16

Nike Strike BPL: 130 * Credit AdiozPL

UHLSPORT "Elysia" II LIGUE 1 20-21 BALL: 45

Derbystar Bundesliga OMB 20-21: 23


GlovePack AIO:



I have added a number of new GK gloves; however I did not create mini icons for them or edit their names in the database. I’ll do so for the next release. Until then, you can either open the project file or just edit the keeper in game and see which glove is which.






















Note that in order for any of the kits to look correct, you must import the teamkits table into your squad file using RDBM. If you prefer to use LiveEditor, then go ahead… but it is a major pain to have to manually edit this every time you play… furthermore, it is unlikely that many of you know the correct RGB values, fonts and collars to do manually do so without any reference. Depending on which AIOs you choose to install, the order in the list of applied mods should go like this:



GlovePack AIO *

Ballpack AIO *

AIO

NT AIO

Replaced Teams



* The order of these two does not matter


Please let me know of any bugs. I have to update the shorts style of a number of Adidas HeatReady teams, but I still have some more to go.

https://drive.google.com/file/d/14X524UmppIQ8oGjLf544UWucInzkg90P/view?usp=sharing
 

riesscar

Fan Favourite
Staff member
Moderator
hi could you tell me how you extract the models to convert to fbx? thanks

I don’t think that any version but the alpha test version supports mesh exportation/importation. Perhaps exporting but not in. The alpha version was meant to provide incentive for users to join the Patreon and pay for early access to features. The problem is that Galaxyman - the programmer behind Frosty Tools - was hired by EA. Although he has handed the project off to two peers or protégés, they no longer run the Patreon. So, you can no longer buy the alpha version. It’s unfortunate
 

vito

Club Supporter
I don’t think that any version but the alpha test version supports mesh exportation/importation. Perhaps exporting but not in. The alpha version was meant to provide incentive for users to join the Patreon and pay for early access to features. The problem is that Galaxyman - the programmer behind Frosty Tools - was hired by EA. Although he has handed the project off to two peers or protégés, they no longer run the Patreon. So, you can no longer buy the alpha version. It’s unfortunate
Hello Riesscar, don't worry this version is the last version of Frosty and work very well, you can import and export models, i have tested
https://frostytoolsuite.com/news.html
https://frostytoolsuite.com/downloads.htlhttps://frostytoolsuite.com/news.html
https://discord.com/invite/nrq7G5Q
 

frcandrea

Club Supporter
ok thank you very much I imagined it was with the frosty editor but how do you see that the mesh file is in bin?or where file in frosty editor thanks
 
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