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Carson's Kits

carson89

Club Supporter
You're welcome!

OK, here is one of the English Premier League teams I have done!

Brighton (Home away are collar 7, GK is 0).






 

Arsenal_fc

Starting XI
how do you get collars to stick ???? i changed them in CM16 but ingame they just revert back to default collars???
 

Tavadi

Starting XI
Hi Carson. Thanks for the kits of Scotland. Once again I will ask you to do something from the championship of Ireland, it is not at all lit up on this site.
Please make additional sets of goalkeepers St Johnstone and Partick Thistle, they are blue
 

LarryA013

Club Supporter
how do you get collars to stick ???? i changed them in CM16 but ingame they just revert back to default collars???

If you have RevMod or Moddingway (which contains RevMod), the .lua file for the team whose collar you're changing is overriding the changes you make in CM. If you go to the lua directory and open the file which corresponds to the team, the last # in each line that begins with 'assignKitDetails' is the collar number. Change that, save it, and you should be golden.
 

carson89

Club Supporter
I've stopped adding sleeve patches as often folk just want you to post them again without them as it can clash with RevMod.

West Ham Utd (all collar 0). If anyone can help me with the logo that goes on the back of their kit I would be really grateful.






 

carson89

Club Supporter
Hi Carson. Thanks for the kits of Scotland. Once again I will ask you to do something from the championship of Ireland, it is not at all lit up on this site.
Please make additional sets of goalkeepers St Johnstone and Partick Thistle, they are blue

Hey pal, I'll have a look at some Irish kits if I already have the templates. It's not a league I use much myself so I'll probably not want to make too many specific kits for it, just if I happen to already have made a kit that used that template.

I'll have a look at alternative GK kits in a bit.
 

Tavadi

Starting XI
OK. Thank you. Today the goalkeeper of the rangers played in a new T-shirt, orange with black accents
 

Arsenal_fc

Starting XI
If you have RevMod or Moddingway (which contains RevMod), the .lua file for the team whose collar you're changing is overriding the changes you make in CM. If you go to the lua directory and open the file which corresponds to the team, the last # in each line that begins with 'assignKitDetails' is the collar number. Change that, save it, and you should be golden.

You legend...worked a treat :)
 

LarryA013

Club Supporter
having trouble with kit numbers now i installed new EPL font it shows in CM16 but not ingame :(
Most likely the same problem as with your collars. The number set is also in the statements in the .lua

assignKitDetails(teamid,kittype,namefont,namecolour,namelayout,NUMBERSET,numbercolourshirt, numbercolourshort,fit,collarnumber)
 

Arsenal_fc

Starting XI
Most likely the same problem as with your collars. The number set is also in the statements in the .lua

assignKitDetails(teamid,kittype,namefont,namecolour,namelayout,NUMBERSET,numbercolourshirt, numbercolourshort,fit,collarnumber)

Thank you again :) will have a look now...
 

Arsenal_fc

Starting XI
assignTeamTournament(1,13) --England Premier League (1)
assignKitDetails(1,0,-1,-1,-1,-1,1,4,-1,10)
assignKitDetails(1,1,-1,"121212",-1,-1,2,1,-1,0)
assignKitDetails(1,2,-1,"DCDCDC",-1,-1,1,1,-1,0)
assignKitDetails(1,3,-1,"DCDCDC",-1,-1,1,1,-1,10)
assignKitDetails(1,4,-1,"DCDCDC",-1,-1,1,13,-1,0)
assignKitDetails(1,8,-1,"DCDCDC",-1,-1,1,13,-1,10)
assignKitDetails(1,12,-1,"DCDCDC",-1,-1,1,1,-1,10)
assignTournamentKitDetails(1,0,223,103,"DCDCDC",-1,-1,1,4,-1,19)
assignTournamentKitDetails(1,1,223,103,"121212",-1,-1,2,5,-1,11)
assignTournamentKitDetails(1,2,223,103,"fef035",-1,-1,5,5,-1,0)
assignTournamentKitDetails(1,3,223,103,"bef238",-1,-1,6,6,-1,0)
assignTournamentKitDetails(1,4,223,103,"bef238",103,-1,6,13,-1,0)
assignTournamentKitDetails(1,8,223,103,"bef238",103,-1,6,13,-1,0)
assignTournamentKitDetails(1,12,223,103,"fef035",-1,-1,5,5,-1,0)
assignGKKit(1,0,{2,12})
assignGKKit(1,1,{2,12})
assignGKKit(1,3,{12})
assignGKKit(1,4,{12})
assignGKKit(1,8,{12})

This is the file for Arsenal i want to use the EPL Numbers in CM16 they are using number 16 which is the EPL where would i need to make the change ???? and how do you know what number a colour is like i want red or white for example?
 

LarryA013

Club Supporter
It would be the sixth item in each assignKitDetails and assignTournamentKitDetails line. The seventh item is the shirtnumber color and the eighth is the shorts number color. Do a search online for Revolution Mod docs, and you'll get comprehensive instructions on everything. But here's a list of colors, numbers, and hex codes for if you change the font color also. btw: the meaning of each item in the line was posted by me in the last message.

White 1 "D5D9D5"
Black 2 "0D0C0D"
Blue 3 "0046B0"
Red 4 "A00005"
Yellow 5 "E8D628"
Green 6 "007A00"
Orange 7 "F88500"
Purple 8 "7A19B8"
Brown 9 "553210"
Pink 10 "ED80B0"
Dark Red 11 "750E05"
Light Blue 12 "7DC1F0"
Dark Blue 13 "001450"
Grey 14 "A0A2A0"
Light Gold 15 "C5C965"
Gold 16 "98864D"
Dark Yellow 17 "F8C932"
Light Red 18 "C53232"
Dark Green 19 "003C00
 

Arsenal_fc

Starting XI
It would be the sixth item in each assignKitDetails and assignTournamentKitDetails line. The seventh item is the shirtnumber color and the eighth is the shorts number color. Do a search online for Revolution Mod docs, and you'll get comprehensive instructions on everything. But here's a list of colors, numbers, and hex codes for if you change the font color also. btw: the meaning of each item in the line was posted by me in the last message.

White 1 "D5D9D5"
Black 2 "0D0C0D"
Blue 3 "0046B0"
Red 4 "A00005"
Yellow 5 "E8D628"
Green 6 "007A00"
Orange 7 "F88500"
Purple 8 "7A19B8"
Brown 9 "553210"
Pink 10 "ED80B0"
Dark Red 11 "750E05"
Light Blue 12 "7DC1F0"
Dark Blue 13 "001450"
Grey 14 "A0A2A0"
Light Gold 15 "C5C965"
Gold 16 "98864D"
Dark Yellow 17 "F8C932"
Light Red 18 "C53232"
Dark Green 19 "003C00


Again thank you for your help your a legend :)
 


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