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Football Manager 2015

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  • #16
    Originally posted by azrael View Post
    Oh, I like that they added the Muller role.
    I do too, but the problem is that it's a role no one else can play... so... how successful is it going to be with lesser mental players?

    Thomas Muller: "We're not careless or arrogant. We're dominant'

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    • #17
      Well, regens will eventually be able to do it. In the game it's just a stats thing (even if some of them are those hidden ones), so he won't be the only one able to use it properly.

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      • #18
        Arsenal tried Rosicky in that role during preseason. It didn't work.
        Originally posted by Turk123
        Bobby you are so repulsive , is Huge Grant your father?
        genius
        Best Poster of the Year 2008
        Most Original Poster of the Year 2008
        The Most Intelligent Member of the Year 2008
        Best Thread of the Year Crouch Named England Captain 2008
        Best Greenlandic Member 2005
        ARAB Award for Best Overall Poster
        Used longest word in SG history "Brobdingnagian"

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        • #19
          So anybody had a go at the Beta version?

          I wanna know if FM 2015 is worth the effort...


          "Mijn hart is rood zwart rood met drie witte kruisjes in het midden"

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          • #20
            I have. Greatness as usual. Haven't really gotten into the intricacies and possible weaknesses of the match engine though.

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            • #21
              What's the difference between tracksuit manager and tactical?

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              • #22


                It alters your stats. You can distribute the points in each style, and by moving the style focus you can have more points to allocate in one style at the expense of the other. The coaching badges and past experience improve your available points. Obviously your stats improve with time and you can take courses to gain your badges. (for example I started a save unemployed and with no badge/past experience, and now that I have a club I can ask the board to let me take a coaching course to gain a badge)

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                • #23
                  I plan to never be a tracksuit manager, unless under special circumstances. Why waste attribute points when you can just hire another coach to do your job? Unless you want to be cheap.

                  I plan to go full out on "Motivating" if it improves team talks, as I imagine it should if this thing works the right way.

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                  • #24
                    I started with a little more focus on the Tactical manager, as in the first few clubs I'll manage it can make a difference since I can only have one or two other coaches.

                    Yes that's the whole point of it I think, your attributes affect your ability to motivate them, or coach them in attack, just to give two examples.

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                    • #25
                      Ahh I see. Interesting g

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                      • #26
                        I just started my first course btw, I had tried it before but the board rejected, but now they have agreed to it and are funding all €750 of it It will take 4 months apparently. I'll try to remember and see what impact it will have on the stats.

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                        • #27
                          The manager's stats actually do something?! Since when?

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                          • #28
                            It's a new feature this year. Like other game elements we don't know their implications and are just guessing on what effects they have on the gameplay. Well we know for sure that you can use your coaching attributes in the training section of the team.

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                            • #29
                              I'll have to buy it on Friday.

                              Thomas Muller: "We're not careless or arrogant. We're dominant'

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                              • #30
                                The interface is very different. Annoying to get used to ATM.

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