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  • #61
    Originally posted by ac12 View Post
    The table of player are identical than fifa14 (only 2 columns are in different position), so then the change table the player is almost identical, I do not think Rinaldo had to make big changes.
    The tables setup has changed significantly this year and is very different. Some tables that worked to edit the db last year, don't work this year.

    Comment


    • #62
      Originally posted by bangus View Post
      Turn off auto update in Origin, play Origin in offline mode, disconnect your internet while playing... all three options fix your issue.
      already tried!
      always crashes ....
      Last edited by bob-jax1988; 27-10-2014, 07:37:PM.

      Comment


      • #63
        Originally posted by bob-jax1988 View Post
        already tried!
        If you mean you still have that issue, then you're doing something wrong. My game doesn't auto-update because I did all that. I shut off auto-update and have Origin set to offline mode, and now my game/squads never update.

        Comment


        • #64
          Originally posted by bangus View Post
          The tables setup has changed significantly this year and is very different. Some tables that worked to edit the db last year, don't work this year.

          Sorry bangus, but i editDb from 10years, and I gave my little testing support to Rinaldo in much situation. I have seen major differences years ago, but not this year.
          For example the table "players" has only 2 columns in different position. So for the team we have some new table, but the system are similar.

          I do not believe that, for Rinaldo, having to cross 2 tables in multiple default_teamsheet and default teamdata, is a "big" problem.
          Even the table fieldpositionboundingboxes (indicating the coordinates of each boundary role) is identical to the new playerpositionzones.
          Of course I am limiting to simple examples.
          Certainly need to try and test, but the speed with which issued the CM, and the interchangeability of the program between 14 and 15, shows that the db (despite differences) is almost identical.
          Last edited by ac12; 27-10-2014, 10:08:PM.
          Abit AB9 QuadGT | Intel QuadCore [email protected],00 | Scythe Mugen2 | 8gb Kingston DDR2 | Ati Radeon HD6870@ 2gb | Seagate 250Gb+500Gb | CoolerMaster Real Power M700W | ADSL 20mb | Windows 7 x64

          www.fifamania.it

          Comment


          • #65
            Originally posted by bangus View Post
            If you mean you still have that issue, then you're doing something wrong. My game doesn't auto-update because I did all that. I shut off auto-update and have Origin set to offline mode, and now my game/squads never update.
            I do not know what to tell you ...
            I install fifa again and try again with a clean game, and I keep you informed
            (Sorry again for my english)
            thanks to all

            Comment


            • #66
              Originally posted by bob-jax1988 View Post
              I do not know what to tell you ...
              I install fifa again and try again with a clean game, and I keep you informed
              (Sorry again for my english)
              thanks to all
              Tip: you do not have to reinstall FIFA each time. When the game downloads and before you add mods or do any editing, copy the entire FIFA 15 folder and paste it in the same location. It will be named FIFA 15 - Copy. You can now delete your FIFA 15 folder at any time, then simply copy, paste and re-name your saved folder in your Origin Games folder. Now you have a new original set of files, ready to play or edit.

              Comment


              • #67
                been trying to add the Nike Ordem Hi-Vis EPL ball using CM 15 beta but just keep getting these error messages when importing the visuals.

                Error 5025 - Cannot open the template .fsh file

                Error 5026 - Cannot open the template .big file

                Comment


                • #68
                  Hi testers! Thanks for you help. Here is an update of my progress:

                  I have already reproduced and fixed the following defects
                  Hair ID 123 and 124 not shown (ac12)

                  Incorrect size reported when trying to import face texture 1024 x 1024 and need to add buttons for working directly with rx3 face texture files. (steven2212)

                  The database directory is not created automatically when copying the database the first time. (Cifa)

                  Hair and eyes pictures shows a red X when reloading after clicking the refresh button in the player form

                  When switching from specific formation to generic formation CM throws an error. (regularcat)



                  I was not able to reproduce the following defects and therefore I need more details, if possible

                  Clone stadium freezes (dani6479)

                  Move hair and save get an error


                  I've not tried yet the following defects

                  Importing online some letters are corrupted examlpe Eric Gomez (ac12)

                  Missing instructions (es Atalanta) dopo online update. (ac12)

                  Modify Hair colors corrupt the file with some black areas (ac12)

                  Imported fonts look like missing textures in game (Emiliano Videla)

                  when i import the head model, it will delete the the original file (steven2212)

                  Getting error messages when trying to import ball (Joe89NUFC)

                  I took note of the following requests for future improvements
                  In kit section could you add a string that shows you team id (nabo78)


                  Select what to import from online db (ac12)
                  Last edited by Rinaldo; 27-10-2014, 09:34:PM.
                  Visit Fifa Master web pages at http://www.fifa-master.com

                  Comment


                  • #69
                    Originally posted by Rinaldo View Post
                    I've not tried yet the following defects

                    Importing online some letters are corrupted examlpe Eric Gomez (ac12)

                    Missing instructions (es Atalanta) dopo online update. (ac12)

                    Modify Hair colors corrupt the file with some black areas (ac12)
                    Hi Rinaldo.
                    -I conferm the problem with the some letters. (Ti confermo che la Lettera E maiuscola accentata non era stata importata correttamente e vedevo un rombo nero con un punto interrogativo)

                    -I investigated and tested and after test i see that the missing instructions are after manual change the position (non problem for the import) and only with pos 13-14-15 (u can try). (Ho fatto diverse prove e ho visto che il problema è quando assegni manualmente la posizione del centrocampista interno sx, dx e centrale (per intenderci le pos. 13,14 e 15). Non è un problema di importazione)

                    -Hair colors corrupt i have only with imported face (k.navas made by Son_of_god), are possibile a problem of the rx3 e not of the CM, with other i haven't this problem. (Ti confermo che ho avuto il file danneggiato dopo aver modificato il colore, considerato che per altri file importati non si è verificato, potrebbe essere un problema del rx3 iniziale).

                    Add a request, can you believe and feasible in the future to have, again, face a designer who mesh faces (as some years ago)?
                    Last edited by ac12; 28-10-2014, 02:06:AM.
                    Abit AB9 QuadGT | Intel QuadCore [email protected],00 | Scythe Mugen2 | 8gb Kingston DDR2 | Ati Radeon HD6870@ 2gb | Seagate 250Gb+500Gb | CoolerMaster Real Power M700W | ADSL 20mb | Windows 7 x64

                    www.fifamania.it

                    Comment


                    • #70
                      Yes. Mesh of faces is technically feasible. It could be an additional tab of the player form. I'll keep it as a possible improvement.
                      Visit Fifa Master web pages at http://www.fifa-master.com

                      Comment


                      • #71
                        REMINDING EVERYONE THIS IS A BUG REPORT THREAD.

                        KEEP UNRELATED ISSUES OUT OF THE THREAD.

                        if your pc fails to open CM 15, it is not a CM bug it is an end user issue and the post does not belong in the thread.

                        make it easier for rinaldo to find the bugs reported rather than posts that do not belong here.

                        Comment


                        • #72
                          Hi Rinaldo !! i will explain more detail. when i tried to move the hair position, neither move up,down or left,right when i hit the save button it will get error like this pic below


                          Here is the exception text :


                          See the end of this message for details on invoking
                          just-in-time (JIT) debugging instead of this dialog box.

                          ************** Exception Text **************
                          System.NullReferenceException: Object reference not set to an instance of an object.
                          at FifaLibrary.Player.UpdateHairVertex(PositionNormal Textured[] newVertex4, PositionNormalTextured[] newVertex5)
                          at CreationMaster.PlayerForm.buttonSaveHair_Click(Obj ect sender, EventArgs e)
                          at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
                          at System.Windows.Forms.ToolStripButton.OnClick(Event Args e)
                          at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
                          at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
                          at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
                          at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
                          at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
                          at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
                          at System.Windows.Forms.Control.WndProc(Message& m)
                          at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
                          at System.Windows.Forms.ToolStrip.WndProc(Message& m)
                          at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
                          at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
                          at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


                          ************** Loaded Assemblies **************
                          mscorlib
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
                          CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
                          ----------------------------------------
                          CreationMaster15
                          Assembly Version: 0.1.0.0
                          Win32 Version: 0.1.0.0
                          CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2015/CreationMaster15.exe
                          ----------------------------------------
                          System.Windows.Forms
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
                          ----------------------------------------
                          System.Drawing
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
                          ----------------------------------------
                          System
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
                          ----------------------------------------
                          FifaControls
                          Assembly Version: 0.0.0.0
                          Win32 Version: 0.0.0.0
                          CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2015/FifaControls.DLL
                          ----------------------------------------
                          FifaLibrary14
                          Assembly Version: 14.3.0.0
                          Win32 Version: 14.3.0.0
                          CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2015/FifaLibrary14.DLL
                          ----------------------------------------
                          System.Data
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
                          ----------------------------------------
                          System.Core
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
                          ----------------------------------------
                          System.Xml
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
                          ----------------------------------------
                          System.Data.DataSetExtensions
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
                          ----------------------------------------
                          System.Numerics
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
                          ----------------------------------------
                          Accessibility
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
                          ----------------------------------------
                          Microsoft.DirectX.Direct3D
                          Assembly Version: 1.0.2902.0
                          Win32 Version: 9.05.132.0000
                          CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
                          ----------------------------------------
                          Microsoft.DirectX
                          Assembly Version: 1.0.2902.0
                          Win32 Version: 5.04.00.2904
                          CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
                          ----------------------------------------
                          Microsoft.VisualC
                          Assembly Version: 10.0.0.0
                          Win32 Version: 11.00.50938.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
                          ----------------------------------------
                          Microsoft.DirectX.Direct3DX
                          Assembly Version: 1.0.2911.0
                          Win32 Version: 9.12.589.0000
                          CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
                          ----------------------------------------
                          System.Configuration
                          Assembly Version: 4.0.0.0
                          Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
                          CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
                          ----------------------------------------
                          zlib.net
                          Assembly Version: 1.0.3.0
                          Win32 Version: 1.0.3.0
                          CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2015/zlib.net.DLL
                          ----------------------------------------

                          ************** JIT Debugging **************
                          To enable just-in-time (JIT) debugging, the .config file for this
                          application or computer (machine.config) must have the
                          jitDebugging value set in the system.windows.forms section.
                          The application must also be compiled with debugging
                          enabled.

                          For example:

                          <configuration>
                          <system.windows.forms jitDebugging="true" />
                          </configuration>

                          When JIT debugging is enabled, any unhandled exception
                          will be sent to the JIT debugger registered on the computer
                          rather than be handled by this dialog box.

                          Comment


                          • #73
                            Oh the hair bug was there last time too. At least I had that error. Not for all, but some hairs. My way around it was to reposition up and down (once each) the hair for the player whose hair it originally was, extract the newly saved hair and then import that to the player FOR whom I want that hair. I think it was something to do with the file compression, because that seemed to work too, decompressing the rx3.

                            Comment


                            • #74
                              creation master 15

                              hello guys, why i can't open creation master 15 ? when I try to open the database i display this error message: Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
                              sono riportate in fondo al messaggio.

                              ************** Testo dell'eccezione **************
                              System.Xml.XmlException: Rilevati dati non validi al livello radice. Riga 1, posizione 1.
                              in System.Xml.XmlTextReaderImpl.Throw(Exception e)
                              in System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
                              in System.Xml.XmlTextReaderImpl.ParseRootLevelWhitesp ace()
                              in System.Xml.XmlTextReaderImpl.ParseDocumentContent( )
                              in System.Xml.XmlTextReaderImpl.Read()
                              in System.Xml.XmlTextReader.Read()
                              in System.Xml.XmlReader.MoveToContent()
                              in System.Data.DataSet.ReadXml(XmlReader reader, Boolean denyResolving)
                              in System.Data.DataSet.ReadXml(String fileName)
                              in FifaLibrary.DbFile.LoadXml(String xmlFileName)
                              in FifaLibrary.FifaEnvironment.OpenFifaDb()
                              in FifaLibrary.FifaEnvironment.Open(ToolStripStatusLa bel statusBar)
                              in CreationMaster.MainForm.Open()
                              in CreationMaster.MainForm.menuOpenFifa15Demo_Click(O bject sender, EventArgs e)
                              in System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
                              in System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
                              in System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
                              in System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
                              in System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
                              in System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
                              in System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
                              in System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
                              in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
                              in System.Windows.Forms.Control.WndProc(Message& m)
                              in System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
                              in System.Windows.Forms.ToolStrip.WndProc(Message& m)
                              in System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
                              in System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
                              in System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
                              in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


                              ************** Assembly caricati **************
                              mscorlib
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18444 built by: FX451RTMGDR
                              Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
                              ----------------------------------------
                              CreationMaster15
                              Versione assembly: 0.1.0.0
                              Versione Win32: 0.1.0.0
                              Base di codice: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2015/CreationMaster15.exe
                              ----------------------------------------
                              System.Windows.Forms
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
                              ----------------------------------------
                              System.Drawing
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
                              ----------------------------------------
                              System
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.34238 built by: FX452RTMGDR
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
                              ----------------------------------------
                              FifaControls
                              Versione assembly: 0.0.0.0
                              Versione Win32: 0.0.0.0
                              Base di codice: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2015/FifaControls.DLL
                              ----------------------------------------
                              FifaLibrary14
                              Versione assembly: 14.3.0.0
                              Versione Win32: 14.3.0.0
                              Base di codice: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2015/FifaLibrary14.DLL
                              ----------------------------------------
                              System.Data
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
                              ----------------------------------------
                              System.Core
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
                              ----------------------------------------
                              System.Xml
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.34234 built by: FX452RTMGDR
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
                              ----------------------------------------
                              System.Data.DataSetExtensions
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
                              ----------------------------------------
                              System.Numerics
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
                              ----------------------------------------
                              Accessibility
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
                              ----------------------------------------
                              Microsoft.DirectX.Direct3D
                              Versione assembly: 1.0.2902.0
                              Versione Win32: 9.05.132.0000
                              Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
                              ----------------------------------------
                              Microsoft.DirectX
                              Versione assembly: 1.0.2902.0
                              Versione Win32: 5.04.00.2904
                              Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
                              ----------------------------------------
                              Microsoft.VisualC
                              Versione assembly: 10.0.0.0
                              Versione Win32: 11.00.50938.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
                              ----------------------------------------
                              Microsoft.DirectX.Direct3DX
                              Versione assembly: 1.0.2911.0
                              Versione Win32: 9.12.589.0000
                              Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
                              ----------------------------------------
                              mscorlib.resources
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
                              ----------------------------------------
                              System.xml.resources
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Xml.resources.dll
                              ----------------------------------------
                              System.Windows.Forms.resources
                              Versione assembly: 4.0.0.0
                              Versione Win32: 4.0.30319.18408 built by: FX451RTMGREL
                              Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
                              ----------------------------------------

                              ************** Debug JIT **************
                              Per abilitare il debug JIT, è necessario impostare il valore
                              jitDebugging nella sezione system.windows.forms del file di configurazione
                              dell'applicazione o del computer (machine.config).
                              L'applicazione inoltre deve essere compilata con il debug
                              abilitato.

                              Ad esempio:

                              <configuration>
                              <system.windows.forms jitDebugging="true" />
                              </configuration>

                              Comment


                              • #75
                                Originally posted by blablayu
                                anyone knows, where is exactly "fifa_eng_db.db" file location?

                                it doesnt appear on origingames>fifa15>data.

                                pls help me, if you guys have same problm with me
                                It's located in the Read The Thread folder.

                                Question has been answered several times already.
                                Last edited by bangus; 28-10-2014, 02:46:PM.

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