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  • #91
    Originally posted by Bubble Gum View Post
    Those ID's are wrong. Original EA ID's:

    -101133 Al Ahly (Egypt)
    ---------Auckland City (NZ)
    -------- Guangzhou Evergrande (China)
    -------- Raja Casablanca (Morocco)
    -100135 Apoel FC
    -101047 Dynamo Kyiv
    -101046 Dnipro
    -211 GNK Dinamo Zagreb
    -101045 Chornomorets Odesa
    -100137 Apollon Limassol FC
    -100133 HNK Rijeka
    -399 Maccabi Haifa FC
    -100545 Maccabi Tel Aviv
    -100816 NK Maribor
    -------- PFC Ludogerets
    -100616 Sheriff Tiraspol
    -------- CS Pandurii Targu Jiu
    -------- Shakhter Karagandy
    -101077 FK Partizan
    -100059 Bate Borisov
    -101078 Crvena Zvezda
    -100119 CSKA Sofia
    -100757 Dinamo Bucuresti
    -263 Hajduk Split
    -100810 SK Slovan Bratislava
    -259 Levski Sofia

    And the other ID's:

    -111740 Montenegro
    -1341 Iceland
    -1360 Slovakia
    -111461 Gabon
    -111463 Guinea
    -1667 Senegal
    -111545 Congo DR
    -111456 Cape Verde
    -111550 Mali
    -111489 Zambia
    -111449 Angola
    -1391 Tunisia
    -111111 Morocco
    -111467 Kenya
    -111483 Togo
    -101110 Peñarol
    -111325 Nacional
    -111353 Esperánce de Tunis
    -742 Bursaspor
    -101051 Metalist Kharkiv
    -101147 Kashima Antlers
    -111575 Urawa Red Diamonds
    -101151 Yokohama Marinos

    Don't do double work, just use my ID list.
    well thats why I mentioned : Moddingway Mod IDs....they aren't wrong...I checked every team and spent a lot of time looking at their kits using File Explorer 14 with their IDs on the respective rx3 files damnit... again, I am talking about theModdingway Mod man..

    Thats the real thing for MWmod (two teams ID added from the 1.9.1 ver):
    Originally posted by 321rellawcm View Post
    Moddingway Mod Teams IDs:

    -266 Slavia Praha
    -267 AC Sparta Praha
    -326 Fenerbahce
    -327 Besiktas
    -436 Trabzonspor
    -1383 Costa Rica
    -1393 Nigeria
    -1411 Japan
    -100143 FC Slovan Liberec
    -101041 Sivasspor
    -105013 Bosnia
    -106000 Steaua Bucuresti
    -110082 Serbia
    -110468 Viktoria Plzen
    -111115 Iran
    -111448 Algeria
    -111462 Ghana
    -111548 Honduras
    -130010 Al Ahly (Egypt)
    -130011 Auckland City (NZ)
    -130012 Guangzhou Evergrande (China)
    -130013 Raja Casablanca (Morocco)
    -130014 Apoel FC
    -130015 Dynamo Kyiv
    -130016 Dnipro
    -130017 GNK Dinamo Zagreb
    -130018 Chornomorets Odesa
    -130019 Apollon Limassol FC
    -130020 HNK Rijeka
    -130021 Maccabi Haifa FC
    -130022 Maccabi Tel Aviv
    -130023 NK Maribor
    -130024 PFC Ludogerets
    -130025 Sheriff Tiraspol
    -130026 CS Pandurii Targu Jiu
    -130027 Shakhter Karagandy
    -130029 FK Partizan
    -130030 Bate Borisov
    -130031 Crvena Zvezda
    -130032 CSKA Sofia
    -130033 Dinamo Bucuresti
    -130034 Hajduk Split
    -130036 SK Slovan Bratislava
    -130037 Levski Sofia

    What still needs to be check:
    Montenegro, Iceland, Slovakia, Gabon, Guinea, Senegal, Congo DR, Cape Verde, Senegal, Mali, Zambia, Angola, Tunisia, Morocco, Kenya, Togo, Peñarol, Nacional, Esperánce de Tunis, Bursaspor, Metalist Kharkiv, Kashima Antlers, Urawa Red Diamonds, Sanfrecce Hiroshima, Yokohama Marinos...

    Ill search them out when I'll have plenty of time
    Last edited by 321rellawcm; 01-03-2014, 05:51:PM.
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    • #92
      I understand you. I just mention that Moddingway team don't use original IDs' .

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      • #93
        Originally posted by Bubble Gum View Post
        I understand you. I just mention that Moddingway team don't use original IDs' .
        allright cool mate
        sigpic

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        • #94
          Hi guys,did someone has a list with hidden league ids?
          http://img5.fotos-hochladen.net/uploads/eep152v9mag4pc1r.png

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          • #95
            Most aren't exactly hidden per se but I understand your point

            Here: http://www.mediafire.com/view/r8zghb...alTeamlist.csv

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            • #96
              thanks!
              http://img5.fotos-hochladen.net/uploads/eep152v9mag4pc1r.png

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              • #97
                No of course.

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                • #98
                  Youth players id

                  Question about youth players:
                  After several 'years' into career mode you end up with youth players from your academy.
                  I can't find this kind of youth players in the database using CM14, DB14. (I assume they are not created into the database or I overlook them) ...

                  Do the youth players created in game have an ID, so you can assign them a random face using the Revolution Mod for example...?

                  Any ideas? Thanks.

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                  • #99
                    Originally posted by Ajax-Amsterdam View Post
                    I can't find this kind of youth players in the database using CM14, DB14
                    Those tools are only looking at the original database. When you start a career mode the players table (along with a whole bunch of other tables) gets created in the saved game file and it is that version that is updated as your career progresses.

                    Originally posted by Ajax-Amsterdam
                    Do the youth players created in game have an ID
                    Yes, every newly generated player (whether a rebuild of an existing youth player, a re-gen of a retiring real world player or a brand new entry) gets given an ID, starting one beyond the highest ID in the database at that point. To find those ids you'd need a tool that can read the saved game file (and I don't think that there are any publicly available tools that can, although I keep reading that Internal Master 12 can be made to work) or be a whizz with a hex editor. There is a thread on these forums somewhere about changing aspects of youth players but whether that helps you find the id I don't know (I've never been interested in messing around with the game, only reporting on what is in the saved game data).
                    Cheers, Steve

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                    • Originally posted by StevePitts View Post
                      Those tools are only looking at the original database. When you start a career mode the players table (along with a whole bunch of other tables) gets created in the saved game file and it is that version that is updated as your career progresses.


                      Yes, every newly generated player (whether a rebuild of an existing youth player, a re-gen of a retiring real world player or a brand new entry) gets given an ID, starting one beyond the highest ID in the database at that point. To find those ids you'd need a tool that can read the saved game file (and I don't think that there are any publicly available tools that can, although I keep reading that Internal Master 12 can be made to work) or be a whizz with a hex editor. There is a thread on these forums somewhere about changing aspects of youth players but whether that helps you find the id I don't know (I've never been interested in messing around with the game, only reporting on what is in the saved game data).
                      Internal Master 12 worked like a charm. I followed the steps of this tutorial + assigning a random created face by the Revolution Mod:
                      http://www.soccergaming.com/forums/s...d.php?t=176863

                      Worked perfectly and very easy to do. Thanks for the tip.
                      Last edited by Ajax-Amsterdam; 12-06-2014, 12:52:AM.

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