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Best Gameplay Without Messing Up DB

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  • Best Gameplay Without Messing Up DB

    Final UPDATE 17.02.2013 REAL GAMEPLAY
    BEST SETTINGS :
    Half-Time 8 or 10 min
    Works best in/with : Legend / Player-Career / Original Sliders / everything on manual -> LEGEND +++

    I am also using fieldpositionboundingboxes (Import Textfile with DB 12) to make the game a more open one ( doesnt affect your Career and its not messing with your db ). I cant remember from which mod I got it from. The modded product.ini is not online compatible. So swap my product.ini and the original product.ini ( download below aswell ) for online gaming - if you do it like this you must not regenerate all the time. You dont have to start a new career. There are few little updates since the last "productUPDATE".

    This modded product.ini is what i think the most perfect realistic gameplay what you can get without effecting the original Database.

    LINKS MediaFire
    http://www.mediafire.com/?46636cf8vh65g12 --BoundingBoxes (All credits to bangus)
    http://www.mediafire.com/?vyx760la7odq00i --product.ini Real Gameplay Final 17.02.2013
    http://www.mediafire.com/?nj8aqjce18znaas --Original product.ini


    Credits to Fidel Gameplay http://www.soccergaming.com/forums/s...d.php?t=175169 and Paulv2k4 Gameplay Mod ,http://www.soccergaming.com/forums/s...d.php?t=176612
    Last edited by Danger-Boy72; 19-02-2013, 10:33:PM. Reason: Final

  • #2
    interesting, what are the highlights? I'm using Pauls at the moment with normal DB as I cant get into career mode with the low player transfer values that you get with edited DB's
    ISS/JACK DANIELS FANATIC

    http://www.issevolution.pwp.blueyonder.co.uk

    Comment


    • #3
      For me there's no way to have a decent gp without modding the db.
      Just product .ini = a bit more than placebo.
      Anyway good luck for your try. I will follow this post

      Comment


      • #4
        Originally posted by stuie2k View Post
        interesting, what are the highlights? I'm using Pauls at the moment with normal DB as I cant get into career mode with the low player transfer values that you get with edited DB's
        By only using Pauls ini ( sorry Paul ) there are far to less or sometimes even no fouls, penalties and cards.
        With this ini i get in average 5-10 fouls (8 min / handball excluded) and a realistic amount of cards. Just try it for a while.

        Comment


        • #5
          Originally posted by miketheslummy View Post
          For me there's no way to have a decent gp without modding the db.
          Just product .ini = a bit more than placebo.
          Anyway good luck for your try. I will follow this post
          I know that a lot of the lines wont make a big difference in gameplay. But i played a little bit around with them (knowledge and a lot of luck) and i was surprised what gameplay i got know...........

          Comment


          • #6
            do you regenerate? which option do you choose?

            Comment


            • #7
              Originally posted by irwinp View Post
              do you regenerate? which option do you choose?
              I always regenerate when i change something. I use I68 Regenerator and regenerate everything except FUT Cards / Patches / other.

              Comment


              • #8
                what slider settings best used with this product ini?

                edit: sorry, didnt read at first time. its original sliders
                Last edited by jonathanlin; 15-01-2013, 04:49:PM.

                Comment


                • #9
                  what exactly do i copy and what part of the .ini do i replace?

                  Comment


                  • #10
                    Yeah would be good to know where to place this all

                    Comment


                    • #11
                      Originally posted by necrophant View Post
                      what exactly do i copy and what part of the .ini do i replace?
                      Open your product.ini in FIFA 13 / Game / product.ini ( if doesnt exist create one )
                      Where the lines starts with
                      // Gameplay
                      // ------------------------------------------------------------
                      Put all in here

                      if something stands here already, overwrite it !!
                      Ends here
                      // Systems
                      // ------------------------------------------------------------

                      Comment


                      • #12
                        dribbling setting

                        Originally posted by Danger-Boy72 View Post
                        I tested now for a while all the product.ini `s been out at the moment. But i wasnt happy. So i put my own ini together ( Mix of own work , Pauls INI and Fidels). Paul and Fidel, i hope you dont mind...... I think after testing it a few days and games, thats the perfect gameplay and you cant get it more realistic ( I dont like to mess around with the DB - Player Stats ! ). Tell me what your are think about it.
                        Credits to Fidel Gameplay http://www.soccergaming.com/forums/s...d.php?t=175169 and Paulv2k4 Gameplay Mod http://www.soccergaming.com/forums/s...d.php?t=176612

                        Half-Time 8 or 10 min
                        I playing : Legend / Player / Original Sliders / everything on manual

                        Just copy in your product.ini (no edits on your D :

                        AI_RUN_AT_30HZ = 1 Original !!!!!!!!
                        // Distribute animation on job manager? Original !!!!!!!!!!!!
                        //DISTRIBUTE_ANIM = 1 CHANGE !!!!!!!!!!!!!!!!!!
                        AI_ALL_ANIM_PLAYERS = 1 Original !!!!!!!!!!!!!!
                        USE_FIFA09_FOUL=1 Original !!!!!!!!!!!!!!

                        RULES_PUSHPULL_MIN_COE_STRICTNESS = -0.1
                        RULES_PUSHPULL_MAX_COE_STRICTNESS = 0.1
                        REFEREE_FOUL_STRICTNESS_OVERRIDE = 1.0
                        REFEREE_CARD_STRICTNESS_OVERRIDE = 1.0
                        REFEREE_ACTOR_UPDATE_10HZ = 1
                        RULES_FOUL=10000000000000000
                        USE_STUMBLE_DRIBBLE_TOUCHES=1
                        FORCE_OVER_REACT_TO_CARD = 1
                        IN_GAME_PLAYER_REACTION = 1
                        OVERRIDE_PLAYER_LAUNCHER_POS = 1
                        MANAGER_START_WALK_CHANCE = 1
                        MANAGER_ACTOR_STAGGER_UPDATE = 1
                        POSITION_DELTA = 1000
                        POSSESSION_CHANGE = 1
                        CENTER_BACK_CONSERVATIVE_SUPPORT = 1
                        DEFENDING_USE_NEW_FACE_BALL = 0
                        MIN_DIST_AVOID_PLAYER = 1 //12 //6
                        MIN_DIST_AVOID_PLAYER_START_CHECK = 2 //8 //4
                        CHECK_BLOCK_AGAINST_TRAJECTORY = 100
                        ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE = 1
                        MAX_REASON_FOR_SLIDE_TACKLE = 60
                        MAX_REASON_FOR_STAND_TACKLE = 50
                        STAND_TACKLE_TRIGGERED = 1
                        SLIDE_TACKLE_TRIGGERED = 1
                        STAND_TACKLE_OPPONENT_NOT_IN_POSSESSION = 100000000000000000
                        STAND_TACKLE_IS_AIR_BALL = 100000000000000000
                        STAND_TACKLE_GK_HAS_BALL = 100000000000000000
                        STAND_TACKLE_IS_BALL_FAR_AWAY = 100000000000000000
                        SLIDE_TACKLE_IS_AIR_BALL = 100000000000000000
                        SLIDE_TACKLE_IS_BALL_FAR_AWAY = 100000000000000000
                        DIVES_INTO_TACKLES = 1000000000000000000000000000000000000000000
                        DIVER = 10000
                        DIVING = 10.0
                        SELFISH = 100000
                        USE_TRAP_ERROR_SYSTEM = 1
                        USE_RUNRUNRUN_FOR_TRAPPING = 1
                        USE_OODLES = 1
                        USE_KICK_ERROR_SYSTEM = 1
                        CPUAI_PROCESS_ALL_DECISIONS = 0
                        CPUAI_USE_TRAITS = 1
                        CPUAI_USE_ATTRIBUTES = 1
                        CPUAI_USE_MENTALITY = 1
                        CPUAI_USE_DIFFICULTY = 1
                        CPUAI_USE_GK_SHORT_THROW = 1
                        CPUAI_USE_GKPRESAVE = 1
                        CPUAI_USE_GKSAVERECOVER = 1
                        CPUAI_USE_GK_DROP = 1
                        AI_EQUAL_ATTACKERS_AND_DEFENDERS = 0
                        AI_ENABLE_STAR_SETPLAY_PLAYERS = 1
                        AI_USE_ATTRIBULATOR_TO_UPDATE_GENERIC_CONVERT_TBL = 1
                        AI_USE_TEAM_CHEMISTRY = 1
                        AI_USE_MORALE_EFFECTS = 1
                        AI_NO_SLIDE_TACKLE = 0
                        AI_GK_DISABLE_FAR_OUT_RUSH = 0
                        AI_DONT_USE_PRESSMARK = 0
                        AIMarkerActionSlidingTackle = 1000
                        AIMarkerActionStandingTackle = 1000
                        AIMarkerActionPressure = 1000
                        AIMarkerActionPushPull = 1000
                        AiPlayerSlideTackle = 1000
                        AiPlayerStandTackle = 1000
                        AVOIDS_USING_WEAKER_FOOT = 500
                        PHYSICAL_AVOIDS_USING_WEAKER_FOOT = 800
                        GOALKEEPER_ONE_ON_ONE = 100000000000000000000000000000
                        GOALKEEPER_STAYS_ON_GOAL_LINE = 0
                        GOALKEEPER_CAUTIOUS_WITH_CROSSES = 100000000000000000000000000000
                        GOALKEEPER_COMES_FOR_CROSSES = 100000000000000000000000000000
                        GOALKEEPER_PUSHES_UP_FOR_CORNERS = 100000000000000000000000000000
                        GOALKEEPER_PUNCHER = 100000000000000000000000000000
                        GOALKEEPER_RUSHES_OUT_OF_GOAL = 100000000000000000000000000000
                        GOALKEEPER_FLAT_KICK = 5
                        GOALKEEPER__GK_LONG_THROWER = 1
                        GK_SIDESTEP_SPEED_THRESHOLD = 0.0
                        GK_BACKPEDAL_SPEED_THRESHOLD = 0.0
                        GK_SIDEARM_THROW = 1
                        GK_DROP = 1
                        GK_STANDING_THROW = 1
                        GK_SHORT_THROW = 1
                        GKSAVERECOVER = 1
                        GKSAVE = 1
                        GKPRESAVE = 1
                        HOLD_RIGHTHAND=90
                        HOLD_LEFTHAND=90
                        BALANCE_RIGHTFOOT=25
                        BALANCE_LEFTFOOT=25
                        LONG_SHOT_TAKER = 10000
                        LONG_SHOTS = 1.0
                        LONGCHIPSHOT = 0.7
                        LONGFINESSESHOT = 0.8
                        LONGLACESHOT = 0.7
                        INACCURATECLEARANCE = 0.1
                        LOB_CLEARANCE = 0.01
                        BUSE_KICK_DIFFICULTY = 1.0
                        CONTACT_IN_AIR = 10.0
                        UNEXPECTED = 10.0
                        DRIBBLE_TRAP = 0.8
                        DRIBBLE=0.99
                        SHOT_ATTRIBUTE_SHOT_SPEED = 0.2
                        SHOT_ATTRIBUTE_SHOT_POWER = 0.2
                        PASS_ATTRIBUTE_LONG_PASSING = -50.0
                        PASS_ATTRIBUTE_CROSSING = 0.0
                        PASS_ATTRIBUTE_SHORT_PASSING = 0.5
                        PASS_ATTRIBUTE_LONG_PASS_SPEED = 0.1
                        PASSSHOT_TYPE_SHORT_PASS = 0.1
                        PASSSHOT_TYPE_LONG_CHIPSHOT = 1.0
                        PASSSHOT_TYPE_LONG_FINESSESHOT = 1.0
                        PASSSHOT_TYPE_LONG_LACESHOT = 1.0
                        PASSSHOT_TYPE_INACCURATE_CLEARANCE = 1.0
                        PASSSHOT_TYPE_SWERVE_PASS = 0.4
                        PASSSHOT_TYPE_POWER_GROUND_THROUGH = 0.3
                        PASSSHOT_TYPE_PASS_AND_GO = 0.3
                        PASSSHOT_TYPE_GROUNDPASS = 0.5
                        PASS=0.66
                        BACKPASS_TO_CATCH = 10.0
                        GROUND_PASS=0.62
                        SHORTPASS=0.601
                        ATTACK_PASS = 0.001
                        THROUGH_PASS=0.62
                        THROUGH_GROUND=0.6
                        THROUGH_LOB=0.525
                        FORWARD_WEIGHT = 0
                        DIST_WEIGHT=0.04
                        MAX_INTERPOLATION_DIST = 25
                        POINTER_LOB_MIN_DIST = 25
                        POINTER_LOB_MAX_DIST = 50
                        MAX_POINTER_LOB_POWER_AT_MAX_DIST = 2
                        MAX_POINTER_LOB_POWER_AT_MIN_DIST = 1
                        MIN_TOUCH_TIME = 60000
                        MIN_LINE_AVOIDANCE = 0
                        MIN_POINT_AVOIDANCE = 3700
                        MAX_LINE_AVOIDANCE = 1700
                        MAX_POINT_AVOIDANCE = 4000
                        MAX_TOUCH_TIME = 360000
                        TOUCHTYPE_NONE = 1
                        TOUCHTYPE_UNEXPECTED = 1
                        TOUCHTYPE_STOPBALL = 1
                        TOUCHTYPE_INTERCEPT = 1
                        TOUCHTYPE_GKDROP = 1
                        TOUCHTYPE_GKTHROW = 1
                        TOUCHTYPE_GKKICK = 1
                        TOUCHTYPE_THROW = 1
                        TOUCHTYPE_HOLD_RIGHTHAND = 1
                        TOUCHTYPE_HOLD_LEFTHAND = 1
                        TOUCHTYPE_CATCH = 1
                        TOUCHTYPE_GKDEFLECT = 1
                        TOUCHTYPE_SLIDETACKLE = 1
                        TOUCHTYPE_TACKLE = 1
                        TOUCHTYPE_SHOT = 1
                        TOUCHTYPE_CROSS = 1
                        TOUCHTYPE_PASS = 0.3
                        TOUCHTYPE_TRAP = 0.5
                        TOUCHTYPE_SKILLMOVE = 1
                        TOUCHTYPE_DRIBBLE_KNOCK_ON = 1
                        TOUCHTYPE_DRIBBLE = 1
                        COUNTER_ATTACK_CHECK_DELAY = 100000000000
                        COUNTER_ATTACK_OTHER_CHECK_DELAY = 100000000000
                        COUNTER_ATTACK_CHECK_NUM = 2
                        COUNTER_ATTACK_YARDS_FROM_BALL = 6
                        COUNTER_ATTACK_PITCHZONE_PERCENT = 30
                        COUNTER_ATTACK_TURNOVER_PITCHZONE_PERCENT = 100
                        COUNTER_ATTACK_ATTACKING_DIFF = 10
                        ENABLE_PHYSICAL_PLAY_PUSH_PULL = 1
                        ENABLE_PHYSICSNETS = 1
                        ENABLE_ANTPHYSICS = 1
                        ENABLE_ANT_PHYSICS=1
                        ENBALE_TACTICS_ANALYZER = 1
                        ENABLE_SLOW_DRIBBLE = 1
                        ENABLE_LOOSEBALL_TRAP_BATTLE = 1
                        ENABLE_PLAYER_OFFENSIVE_RUNS = 1
                        SKILLMOVES_ENABLE = 1
                        SKILLMOVES_PACE_ENABLED = 1
                        PACE_SHIELDING_ENABLED = 1
                        DISABLE_BALLTOUCH_EFFECT=0
                        DISABLE_MISS_BALLTOUCH=0
                        EVERYONE_CAN_USE_OSF_SHOT = 1
                        EVERYONE_CAN_USE_SWERVING = 1
                        NEVER_USE_SWERVING = 0
                        TOPOLOGY = 1
                        COVER_MAP = 1
                        INFLUENCE_MAP = 1
                        THREAT_MAP = 1
                        VISION_MAP = 1
                        EVASIVE_DRIBBLING_ESTIMATE_TIME = 80000.0
                        PACE_CONTROL_TIME_SCALE = 20000.0
                        CONTEXT_EFFECT_BALL_BOUNCE_OVERRIDE = 8.91
                        ADDITIONAL_ROLL_SPIN_MULTIPLIER = 2
                        BUS_BUILDUPSPEED=1
                        MENTALITY_ALL_ATTACK=5
                        MENTAL_PLAYER_TRAIT_CROWD_FAVOURITE = 5000
                        DEBUG_DISABLE_ALL_SKILL_EFFECT_ON_POSITIONING = 1
                        DEBUG_DISABLE_PUSH_WIDE_TRAIT_EFFECT=0
                        DEBUG_DISABLE_PUSH_FORWARD_TRAIT_EFFECT=1
                        DEBUG_DISABLE_BAD_SUPPORT_EFFECT=1
                        DEBUG_DISABLE_LOSE_ATTACKER_EFFECT=1
                        DEBUG_DISABLE_BAD_COMMIT_TO_BALL_EFFECT=1
                        DEBUG_DISABLE_BAD_OFFSIDE_POSITION_EFFECT=1
                        BALL_SPEED_LESS_THAN=10000
                        SPEED_VDEFENSIVE = -550
                        SPEED_DEFENSIVE = -450
                        SPEED_NEUTRAL = -400
                        SPEED_ATTACKING = -370
                        SPEED_VATTACKING = -340
                        SPEED = -4.0
                        GAME_SPEED = 0
                        CONST_SPEED=1
                        ACCEL=6
                        DECEL=104
                        REGENERATE_RANDOM_SEED = 1
                        MIN_ATTRIBUTE = 1
                        UNLOCK_ALL_UCC = 1
                        GAMEPLAY_DUMMY_CYCLE = 0
                        REVERSE_ANIM_ORDER = 0
                        RANDOM_ANIM_ORDER = 1
                        [ATTRIB_MODIFIER]
                        RIVAL_AGGRESSION_MOD = 1000
                        DERBY_AGGRESSION_MOD = 1000
                        EVENT_TELEPORT_PLAYER = 0
                        EVENT_TELEPORT_BALL = 0
                        OVERRIDE_GRAPH_SHAPE = 0
                        OVERRIDE_GRAPH_SHAPE_LOW = 0
                        OVERRIDE_GRAPH_SHAPE_HIGH = 0
                        []
                        ENDS HERE
                        hey i want to lower the dribbling of players.its just too unrealistic , just tell me which value should i lower

                        Comment


                        • #13
                          it is his patch he can help you best.

                          Comment


                          • #14
                            Originally posted by helenwicox1 View Post
                            it is his patch he can help you best.
                            Hi,
                            you try out on your own with the dribble settings. you dont have to regenerate all the time. delete but dont change values. just delete for example DRIBBLE=99.
                            for me the settings work perfect. dripplings depend now also from player values !!!

                            Comment


                            • #15
                              k thanks and also how to strengthen the AI defence

                              Comment

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